VersionOne Enterprise Agile Platform


Certified Scrum Product Owner Training

July 27th - 28th, 2016 in Alpharetta, GA

Course Information

Who Should Attend

Managers, Designers, Developers, Testers, Analysts, Executives, Project Managers and IT Professionals.

Two Days

6220 Shiloh Road
Suite 400
Alpharetta, GA 30005


Register $1295 per Person

Pay $1145 by July 13, 2016 as an Early Bird Discount! Full price of $1295 due up until the day of the event. Unemployment discounts are also available, contact for more information regarding our Job Seekers Discount.


This two-day course will equip you to fulfill the role of Product Owner for a Scrum team. Class attendees will participate in numerous exercises where they will encounter real-world challenges faced by Product Owners, and will learn techniques for responding to those challenges. You€™ll leave this course with the knowledge to help your organization deliver higher ROI with higher quality.

Upon successful completion of this course, you will be recognized by the Scrum Alliance as a Certified Scrum Product Owner (CSPO). Your certification will be registered and includes a one-year Scrum Alliance membership.

Detailed Course Guide

I. Scrum Basics
a. Scrum flow, framework components, and vocabulary
b. Empirical process control
c. Scrum€™s work culture

II. Scrum Roles and Responsibilities
a. Product Owner
b. ScrumMaster
c. Team
d. What about the project manager?

III. Product Vision
a. Why the Product Vision is important
b. The Product Vision€™s qualities
c. How the Product Vision is shaped
d. How much prep work should there be?
e. The Product Vision and Product Roadmap

IV. Estimating
a. Levels of estimation
b. Accuracy vs. precision
c. Size and Duration
d. Pressuring Team members for low estimates
e. Estimation vs. Commitment

V. The Product Backlog
a. What it is and isn€™t
b. Backlog grooming

VI. Prioritizing
a. Benefits of backlog prioritization
b. The “Everything is Mandatory” trap
c. Who decides priority
d. Factors affecting priority
e. Formal approaches to prioritization
f. The Team€™s role in sequencing work

VII. Release Management
a. Goal of Release Management
b. Adaptive, iterative, and collaborative planning
c. Quality and Technical Debt
d. Early and frequent releases
e. Understanding and measuring Velocity
f. The Release Burndown chart
g. The Release Plan

VIII. Sprints
a. The Product Owner€™s role in Scrum meetings
b. Product Owner-Team collaboration
c. Team commitment
d. Why sprints are timeboxed and protected
e. Sustainable pace